Release history
0.1.0-rc.11: Web refinement and native playback
RC.11 refines mobile keyboard handling, element-relative scroll ranges and surface-conflict diagnostics. Native additions include optional framework adapters, device inputs, spring/scroll-driven shaders, liquid masks and silent local iOS video textures. Android playback retains less settled animation data; the audit exporter moves report work to a worker. The physical-device study records CPU, memory and presentation tradeoffs without changing application defaults.
Web APIs remain experimental. The website already uses the Web runtime for its sculpture, scroll response and playground; the native shader/video changes do not automatically apply to the DOM. Install RC.11, match the optional native package version and rebuild native apps. Versioned changelog.
0.1.0-rc.10: Web effects, device inputs and complete gallery return
RC.10 adds gradients, loading and text, particles, blur, shapes and image effects, keyboard, sheets, navigation, physics and icons, and gravity, haptics, sensors, glass and keyed gallery return. Native apps gain Core ScrollView headers and reorder for mounted rows.
Web APIs remain experimental. Install RC.10, keep optional native adapters at the matching version and rebuild native apps. Release notes. Mavis adoption remains separate.
0.1.0-rc.8: Web orchestration and lifecycle
RC.8 adds value playback, decay, progress, sequences, timelines, motion states and SVG drawing, plus Vue/Nuxt attachment, keyed item entrances and horizontal scroll. Native motion states now resume a replacement view after detaching the previous view while paused.
Web APIs remain experimental, with documented coordinate/capture limits; Mavis adoption is separate. Install RC.8, keep the optional native package at the matching version and rebuild native apps. Read the release notes and remaining acceptance.
0.1.0-rc.7: Web layout and complete interactions
RC.7 adds colors, borders, intrinsic size, FLIP and seekable scenes, owned scopes, pointer/viewport helpers and continuous Vue setup, plus overlay geometry, shared elements, interaction recipes and diagnostics. The showcase presents native examples and community submissions.
Web APIs remain experimental, with documented coordinate/capture limits; Mavis adoption is separate. Install RC.7, keep the optional native package at the matching version and rebuild native apps. Read the release notes and remaining acceptance.
0.1.0-rc.6: Web interaction and native motion
RC.6 adds continuous Web values, springs and drag/snap plus mappings, geometry refresh and scroll. Native additions cover live paint, seekable scenes, Flexbox sizing and springs between bodies.
The Web APIs remain experimental; Mavis integration is separate. Install RC.6, rebuild native apps and read the release notes and remaining acceptance.
0.1.0-rc.4: native composition, resume and sheets
RC.4 plays endless layers with no common period on native composers instead of rebuilding four-second windows, so 64-view compositions go from hundreds of milliseconds per boundary to none on the measured phones. It continues Android shapes, gradients and blur from the paused time on resume, places the bottom sheet by the host's safe-area insets, and offers only the handle actions a stop can take.
The preview has 74 examples in four languages. Install RC.4 and rebuild the native app. Read the release notes and the remaining physical-device acceptance before stable.
0.1.0-rc.3: modals, shapes and targets
RC.3 adds interactive iOS modals, builds Android numeric keyframes in one native call, lets shapes be created before their view loads and accepts component refs as targets. It fits the gallery and scroll headers to enlarged system text and completes the physical sensor and binding/layer audits.
The preview has 74 examples in four languages. Install RC.3 and rebuild the native app. Read the release notes and the remaining physical-device acceptance before stable.
0.1.0-rc.2: lifecycle and composition fixes
RC.2 fixes scroll anchors during resize and reload, iOS return gestures after backgrounding, layered press release and native composition timing. It includes native pointer spring dragging and Android gallery lifecycle validation.
The preview now has 74 examples in four languages. Install RC.2 and rebuild the native app. Read the release notes and the remaining physical-device acceptance before stable.
0.1.0-rc.1: the first release candidate
The 0.1.0 feature scope is frozen. This candidate brings shared navigation and a connected photo gallery, native iOS back gestures and Android predictive back, scroll composition, device sensors, gravity and circle physics with attachments.
Vector drawing and morphing, animated blur and Liquid Glass on iOS 26 join a preview with 73 examples in English, Portuguese, Spanish and Simplified Chinese. Rebuild the native app after upgrading. Install RC.1, read the release notes, or check the remaining acceptance work before stable. The RC phase focuses on fixes, compatibility and validation on physical devices.
Earlier in beta.18
Shared layouts move stable elements between layouts within one page. Interaction replay turns interrupted springs, cancelled drags and scroll-to-sheet handoffs into regression traces. Adaptive sampling places native keyframes where the curve needs them, while the motion inspector shows ownership and native observations, tunes a spring and copies TypeScript. That release expanded the preview to 59 examples in English and Portuguese. Install the release or read the release notes.
Bottom sheet, lists and SceneKit
Bottom sheet coordinates dragging, scrolling and the keyboard; list reordering moves items through recycled cells with native edge scrolling. On iOS, environment and shaders receive intensity and typed uniforms through native playback. The preview also supports light/dark/system appearance.